light_house
In Lighthouse, players always start a game where the last player left off - it is known that players who have reached the upper levels of the Lighthouse find it hard to quit the game... The object of the game is to climb the 5 levels up the Lighthouse to reach the Win zone. To climb to the top, Players have 3 tries to stop an arrow on numbers that are ranging from +1 to +4 to go up the Lighthouse, landing on any minus numbers means they head back down the stairs. In the Win zone, the Lighthouse beacon comes alive and shines on the Winner to claim his prize.
movie_stop

 

Players simply decide which movie they want to play for and press the "Action" button when that movie lines up with the arrow on the control panel. For increased profits, fill your game with Play Station, Nintendo Game Cube, or Xbox video games.

Standard with 10 DVD Racks.
Recommendations:
8 Racks filled with DVDs
2 Racks filled with Video Games
*VHS Racks available upon request.

stacker
New Generation Prize Vendor, Players aim to stack horizontally moving blocks 15 levels high # At the 11th level, players have a choice to claim a minor prize or play on for a major prize.
RED_ZONE
It’s a true game of skill with a great graphics package, large prize capacity, is easy to service, plus a whole lot more! Using a pinball style plunger, the player shoots a ball at the lit Red Zone. If the player successfully lands the ball in that Red Zone, another zone will light up. The number of times a player needs to successfully hit the Red Zone is operator adjustable. Red Zone comes standard with several game configurations to allow operators flexibility with prize value.



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